Contents ( 98)
- ShadowPlay
- TAD WILLIAMS
- ShadowPlay
- Acknowledgements
- Author’s Note
- Contents
- Prelude
- PART ONE
- MASKS
- 1
- Exiles
- 2
- Drowning
- 3
- Night Noises
- 4
- The Hada-d’in-Mozan
- 5
- At Liberty
- 6
- Skurn
- 7
- Chasing the Jackals
- 8
- An Unremarkable Man
- 9
- In Lonely Deeps
- 10
- Crooked and his Great-Grandmother
- 11
- A Little Hard Work
- 12
- Two Yisti Knives
- 13
- Messages
- 14
- Hunted
- PART TWO
- MUMMERS
- 15
- The Boy in the Mirror
- 16
- Night Fires
- 17
- Bastard Gods
- 18
- Questions with No Answers
- 19
- Voices in the Forest
- 20
- A Piece of the Moon’s House
- 21
- The Deathwatch Chamber
- 22
- A Meeting of the Guild
- 23
- The Dreams of Gods
- 24
- Three Brothers
- PART THREE
- MACHINES
- 25
- The Gray Man
- 26
- Rising Wind
- 27
- The Players
- 28
- Secrets of the Black Earth
- 29
- Bells
- 30
- The Tanglewife
- 31
- The Dark-Eyed Girl
- 32
- Remembering Simmikin
- 33
- The Crocodile’s Roar
- 34
- Through Immon’s Gate
- 35
- Blessings
- 36
- The False Woman
- 37
- Silence
- 38
- Beneath the Burning Eye
- 39
- City of the Red Sun
- 40
- Offered to Nushash
- 41
- Kinswoman to Death
- 42
- The Raven’s Friend
- Appendix
Esterian River Valley—in Syan, most populous place in Eion Falopetris—capitol of Ulos, home of Chaven
Firstford—main city of Silverside
Funderling Town—underground city of Funderlings, in Southmarch Great Gable—Rooftopper sacred spot
Great Kertish Road—a road between Silverside and Kertewall Hakka—islands off the coast of Xand
Hallia Fair—a town in Kertewall
Harbor of Kalkas—Hierosolian harbor
Harbor of Nektarios—Hierosolian harbor
Hierosol—once the reigning empire of the world, now much reduced; its symbol is the golden snail shell
Hive—a temple in Xis, home of the sacred bees of Nushash Holy Wainscoting—Rooftopper sacred spot
Iyar—country in Xand
J’ezh’kral Pit—a place out of Funderling myth
Jellon—kingdom, once part of Syannic Empire
Karalsway—a road in Marrinswalk
Kertewall—one of the March Kingdoms
Kinemarket—a town in Marrinswalk
Kolkan’s Field—manorial farm outside Southmarch, site of the last
Qar/human battle
Krace—a collection of city-states, once part of Hierosoline Empire Kulloan Strait
Lake Strivothos—a large lake (really a bay) at the center of Southern
Eion
Lander’s Port—a Marrinswalk fighing town
Landsend—part of Southmarch, Brone’s fief, colors red and gold Landsman’s Market—a disctrict in Hierosol with a famous market Lantern Broad—widest street in Tessis
Lily Gate—gate leading out of the Seclusion into the city of Xis Little Stell—Daler’s Troth town
Mandrake Court—inner court of the Orchard Palace in Xis Marash—a Xandian province where peppers are grown March Kingdoms—originally Northmarch, Southmarch, Eastmarch and
Westmarch, but after the war with the Qar constituted by Southmarch and the Nine Nations (which include Summerfield and
Blueshore)
Market Road—one of Southmarch’s main roads
Market Square—main public space in Southmarch
Marrinswalk—one of the March Kingdoms
Meadows of the Moon—pastures for the horses of the Qar Mihan—a nation in Xand
Mount, The, aka Midlan’s Mount—rock in Brenn’s Bay upon which
Southmarch is built
Mount Sarissa—mountain in southern Eion (“lance”)—visible from Hierosol, has “neighbors”
Mount Xandos—mythical giant mountain that stood where Xand now lies
Northmarch Road—the old road between Southmarch and the north Nyoru—chief city of Tuan
Observatory House—Chaven’s residence
Odeion—a theater
Onir Diotrodos—Syannese town
Onir Soteros—a district in Hierosol
Onsilpia’s Veil—a large city in Silverside
Oscastle—a city in Marrinswalk
Pomegranate Court—an outer court of the Orchard Palace Port Road—a main road running along the mainland Southmarch seafront
Qirush-a-Ghat—cavern towns of the Qar; name means “Firstdeeps” Quarry Square—a meeting-place in Funderling Town Qul-na-Qar—ancient home of the Qar or Twilight People Raven’s Gate—entrance to Southmarch Castle’s inner keep Reheq-s’lai—Wanderwind Mountains
Rimetrail—a magical river that separates Everfrost from Xandos Royal Highway—sometimes called King Karal’s Road, in Syan, leading all the way to Tessis
Sailmaker’s Row—a street near the docks in Great Xis Salt Pool—underground sea-pool in Funderling Town Sandy Head
Sania—a country in Xand
Sessio—an island kingdom in the south of Eion
Settesyard—capitol of Settland
Settland—small, mountainous country southwest of the March Kingdoms; ally of Southmarch
Shadowline—line of demarcation between lands of Qar and human lands Shehen—“Weeping,” Qar name for Yasammez’ house Shivering Plain—site of a great Qar battle
Siege of Always-Winter—a mythical castle
Silent Hill—a place behind the Shadowline
Siris—Akuanis family county in northeastern Hierosol Sirkot—legendary city in the southernmost part of Xand Skimmer’s Lagoon—body of water inside Southmarch walls, connected to Brenn’s Bay