Contents ( 98)
- ShadowPlay
- TAD WILLIAMS
- ShadowPlay
- Acknowledgements
- Author’s Note
- Contents
- Prelude
- PART ONE
- MASKS
- 1
- Exiles
- 2
- Drowning
- 3
- Night Noises
- 4
- The Hada-d’in-Mozan
- 5
- At Liberty
- 6
- Skurn
- 7
- Chasing the Jackals
- 8
- An Unremarkable Man
- 9
- In Lonely Deeps
- 10
- Crooked and his Great-Grandmother
- 11
- A Little Hard Work
- 12
- Two Yisti Knives
- 13
- Messages
- 14
- Hunted
- PART TWO
- MUMMERS
- 15
- The Boy in the Mirror
- 16
- Night Fires
- 17
- Bastard Gods
- 18
- Questions with No Answers
- 19
- Voices in the Forest
- 20
- A Piece of the Moon’s House
- 21
- The Deathwatch Chamber
- 22
- A Meeting of the Guild
- 23
- The Dreams of Gods
- 24
- Three Brothers
- PART THREE
- MACHINES
- 25
- The Gray Man
- 26
- Rising Wind
- 27
- The Players
- 28
- Secrets of the Black Earth
- 29
- Bells
- 30
- The Tanglewife
- 31
- The Dark-Eyed Girl
- 32
- Remembering Simmikin
- 33
- The Crocodile’s Roar
- 34
- Through Immon’s Gate
- 35
- Blessings
- 36
- The False Woman
- 37
- Silence
- 38
- Beneath the Burning Eye
- 39
- City of the Red Sun
- 40
- Offered to Nushash
- 41
- Kinswoman to Death
- 42
- The Raven’s Friend
- Appendix
Can’t go back, can’t go forward. He hung his head, felt the cold rain dribble down the back of his neck. Zosim, you nasty godling, you have put me in another trap and I’m sure you’re laughing. Why did I ever think you and your heavenly kind might have changed their minds about me?
“Opal!” Chert shouted, then a fit of coughing snatched what little remained of his breath. He bent over in the doorway, gasping as if he had cut into a bed of dry gypsum. “Opal, get the boy,” he called when he had recovered a little. “We have to hide.” But it was strange she had not come to him already.
He staggered into the back room. It was empty, with no sign of his wife or Flint. His heart, already put to a cruel test with his dash across the Inner Keep and just beginning to slow, instead started to race once more. Where could she be? There were at least a dozen possible places, but Brother Okros and those soldiers could only be a short way behind him and he did not have time to rush around searching blindly.
He went out into Wedge Road and began beating on doors, but succeeded only in frightening their neighbor Agate Celadon half to death. She didn’t know where Opal had gone, nor did anyone else. Chert sent a desperate prayer to the Earth Elders as he sprinted toward the guildhall as fast as his weary legs could take him.
There seemed to be more people around the venerable building than usual, he saw as he hobbled up the front steps, important and unimportant folk milling about on the landing before the front door. The inner chamber was equally crowded. Several of the men called to him, but when he only demanded to know whether they’d seen Opal or the boy, they shrugged and shook their heads, surprised that he did not want to hear what they had to say.
Chert almost ran into Chaven in the anteroom of the Council Chamber. The physician caught him, then waited patiently while the exhausted Funderling slowly filled his lungs back up with air.
“I am longing to hear your news,” Chaven said, “but I have been called with some urgency by some of your friends on the Guild Council. It seems a stranger—one of the big folk as you call us, one of my kind—has stumbled into the Council room. Everyone is quite upset about it.”
“By the Lord of the Hot, Wet Stone, don’t go in there!” Chert reached up and grabbed Chaven’s sleeve as tightly as he could. “That’s what I’ve come…come to tell you about. It must be one of Brother Okros’ soldiers—maybe even Okros himself!”
“Okros? What are you talking about?” Now Chert had the physician’s full attention.
“I’ll tell you, but…but if they are already in the guildhall, I fear my news is too late.” Chert slumped to the floor, panting. “I’ll just c–catch my breath, then I ha–have to find Opal.”