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Contents ( 98)
  1. ShadowPlay
  2. TAD WILLIAMS
  3. ShadowPlay
  4. Acknowledgements
  5. Author’s Note
  6. Contents
  7. Prelude
  8. PART ONE
  9. MASKS
  10. 1
  11. Exiles
  12. 2
  13. Drowning
  14. 3
  15. Night Noises
  16. 4
  17. The Hada-d’in-Mozan
  18. 5
  19. At Liberty
  20. 6
  21. Skurn
  22. 7
  23. Chasing the Jackals
  24. 8
  25. An Unremarkable Man
  26. 9
  27. In Lonely Deeps
  28. 10
  29. Crooked and his Great-Grandmother
  30. 11
  31. A Little Hard Work
  32. 12
  33. Two Yisti Knives
  34. 13
  35. Messages
  36. 14
  37. Hunted
  38. PART TWO
  39. MUMMERS
  40. 15
  41. The Boy in the Mirror
  42. 16
  43. Night Fires
  44. 17
  45. Bastard Gods
  46. 18
  47. Questions with No Answers
  48. 19
  49. Voices in the Forest
  50. 20
  51. A Piece of the Moon’s House
  52. 21
  53. The Deathwatch Chamber
  54. 22
  55. A Meeting of the Guild
  56. 23
  57. The Dreams of Gods
  58. 24
  59. Three Brothers
  60. PART THREE
  61. MACHINES
  62. 25
  63. The Gray Man
  64. 26
  65. Rising Wind
  66. 27
  67. The Players
  68. 28
  69. Secrets of the Black Earth
  70. 29
  71. Bells
  72. 30
  73. The Tanglewife
  74. 31
  75. The Dark-Eyed Girl
  76. 32
  77. Remembering Simmikin
  78. 33
  79. The Crocodile’s Roar
  80. 34
  81. Through Immon’s Gate
  82. 35
  83. Blessings
  84. 36
  85. The False Woman
  86. 37
  87. Silence
  88. 38
  89. Beneath the Burning Eye
  90. 39
  91. City of the Red Sun
  92. 40
  93. Offered to Nushash
  94. 41
  95. Kinswoman to Death
  96. 42
  97. The Raven’s Friend
  98. Appendix

“Ah. So we paint…”

“Just splash on a little mud if that’s all we can find—something dark. Throw a little dirt onto it at the bottom. Then they will not see the trap until we’ve feathered half of the dog-eating bastards…”

The foreman’s cheerful recitation was interrupted by the sudden appearance of Count Perivos’ factor, who had been overseeing the evacuation of the palace, but now came running across the yard as if pursued by sawtooth cats. “Kurs!” he shouted. “The lord protector has given the foreign king to the Xixians!”

It took Perivos Akuanis a moment to make sense of that. “King Olin, do you mean? Are you saying that Ludis has given Olin of Southmarch to the autarch? How can that be?”

His factor had to pause for a moment, hands on knees, to catch his breath. “As to how, my lord, I couldn’t say, but Drakava’s Rams came for him before I could finish moving him and the other prisoners, Kurs. I’m sorry. I’ve failed you.”

“No, the fault is not yours.” Akuanis shook his head. “But why are you sure they meant to take Olin to the autarch and not just to Ludis?”

“Because the chief of the Rams had a warrant, with the lord protector’s seal on it. It said precisely what they were to do with him—take him from his cell and take him to the Nektarian harbor seagate where he would be given to the Xixians in return for ‘such considerations as have been agreed upon,’ or something like.”

Count Perivos smelled something distinctly unsavory. Why would Ludis trade such a valuable pawn as Olin, unless it were to end the siege? But Sulepis would surely never give up the siege for the single lowly prize of a foreign king, especially the master of a small kingdom like Olin’s, which hadn’t even managed to ransom him from Ludis after nearly a year. None of it made sense.

Still, there was no good to be gained wasting time trying to understand it. Count Perivos handed his sheaf of plans to the factor, then turned to the foreman. “Irinnis, keep the men working hard—that outwall won’t last the night. And don’t forget that the wall near the Fountain Gate needs shoring up, too—half of it came down.”

The count hurried away across the wreckage of what had once been Empress Thallo’s Garden, a haven for quiet thought and sweet birdsong for hundreds of years. Now with every other step he had to dodge around outcrops of shattered stone knocked loose from the gate or smoking gorges clawed into the earth by cannonballs: the place looked like something that the death-god Kernios had ground beneath his heel.

With twenty full pentecounts of the city’s fiercest fighters surrounding his temporary headquarters in the pillared marble Treasury Hall, it would have been reasonable to suspect that Ludis Drakava, Lord Protector of Hierosol, feared an uprising from his own people more than he feared the massive army of the autarch outside his city walls.