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Contents ( 98)
  1. ShadowPlay
  2. TAD WILLIAMS
  3. ShadowPlay
  4. Acknowledgements
  5. Author’s Note
  6. Contents
  7. Prelude
  8. PART ONE
  9. MASKS
  10. 1
  11. Exiles
  12. 2
  13. Drowning
  14. 3
  15. Night Noises
  16. 4
  17. The Hada-d’in-Mozan
  18. 5
  19. At Liberty
  20. 6
  21. Skurn
  22. 7
  23. Chasing the Jackals
  24. 8
  25. An Unremarkable Man
  26. 9
  27. In Lonely Deeps
  28. 10
  29. Crooked and his Great-Grandmother
  30. 11
  31. A Little Hard Work
  32. 12
  33. Two Yisti Knives
  34. 13
  35. Messages
  36. 14
  37. Hunted
  38. PART TWO
  39. MUMMERS
  40. 15
  41. The Boy in the Mirror
  42. 16
  43. Night Fires
  44. 17
  45. Bastard Gods
  46. 18
  47. Questions with No Answers
  48. 19
  49. Voices in the Forest
  50. 20
  51. A Piece of the Moon’s House
  52. 21
  53. The Deathwatch Chamber
  54. 22
  55. A Meeting of the Guild
  56. 23
  57. The Dreams of Gods
  58. 24
  59. Three Brothers
  60. PART THREE
  61. MACHINES
  62. 25
  63. The Gray Man
  64. 26
  65. Rising Wind
  66. 27
  67. The Players
  68. 28
  69. Secrets of the Black Earth
  70. 29
  71. Bells
  72. 30
  73. The Tanglewife
  74. 31
  75. The Dark-Eyed Girl
  76. 32
  77. Remembering Simmikin
  78. 33
  79. The Crocodile’s Roar
  80. 34
  81. Through Immon’s Gate
  82. 35
  83. Blessings
  84. 36
  85. The False Woman
  86. 37
  87. Silence
  88. 38
  89. Beneath the Burning Eye
  90. 39
  91. City of the Red Sun
  92. 40
  93. Offered to Nushash
  94. 41
  95. Kinswoman to Death
  96. 42
  97. The Raven’s Friend
  98. Appendix

Even with a dumb brute like this it will not be as easy as prying at unprotected thoughts, Gyir said. I must have silence just to bring him to the door of our cell.

Barrick was only too happy to comply. He was already regretting his insistence. The memory of being trapped in the woodsprite’s dull, hopeless thoughts, of handling corpses like they were discarded bits of clothing dropped on the floor, still roiled his stomach and made him light-headed.

A bestial, leathery face appeared in the grille, the brow so bony and low that Barrick could not even see the creature’s eyes. It grunted and then snarled, angered by something, but was clearly compelled to remain where it was.

Gyir stood eye-to-eye with it for what seemed to Barrick like a terribly long time, in a silence broken only by the occasional pained cry of a prisoner in the other chamber. The guard-beast swayed but could not free itself from Gyir. The fairy stood almost motionless, but Barrick could sense a little of the tides of compulsion and resistance flowing back and forth between the two of them. At last the creature made a strange, rough-throated noise that could have been a gasp of pain. Gyir wiped sweat from his pale brow with his sleeve, then turned toward them.

I have him, now.

Barrick stared at the guard, whose tiny eyes, rolled up behind half-open lids, had finally become visible as slivers of white. But if you’ve mastered him, couldn’t he free us? Help us to escape?

He is only a minion—one who brings food. He has no keys for this inner cell. Only Ueni’ssoh has those. But this dull savage may yet give us better aid than any key. Sit down. I will show you something of his thoughts, his sight, as I send him on his way.

Even as Barrick settled himself on the hard stone floor, the guard turned and staggered away across the outer cell. Prisoners scurried to avoid him, but he walked past them as though they were invisible.

Gyir’s presence pressed on Barrick’s thoughts. He closed his eyes. At first he could see nothing but red darkness, then it slowly began to resolve into shapes he could recognize—a door swinging open, a corridor stretching out beyond.

Barrick could feel very little of the creature’s own thoughts beyond the muted jumble of perceptions, of sight and sound, and he wondered whether that was because the guards were not much more than mindless beasts.

No. The fairy’s voice came swiftly and clearly: Gyir truly had gained strength. Barrick could even feel Vansen’s presence beside him in the beast’s thoughts, like someone breathing at his own shoulder. He is not just an animal, Gyir said. Even the animals are not just animals in the way you are thinking. But I have quashed his mind with my own as best I can, so that he will do what we like and not remember it afterward.

The guard-beast trudged down into the depths, a long journey that took him far beneath even the level of the corpse-room. Despite the odd gait forced on him by Gyir’s awkward control of his movements, he was avoided by prisoners and the other guards barely seemed to acknowledge his existence. They might not be mere beasts, Barrick decided, but even among their own kind they showed little life. For the first time it occurred to him that maybe these large, apelike guards were, in their own way, prisoners just as he and his companions were.