Contents ( 98)
- ShadowPlay
- TAD WILLIAMS
- ShadowPlay
- Acknowledgements
- Author’s Note
- Contents
- Prelude
- PART ONE
- MASKS
- 1
- Exiles
- 2
- Drowning
- 3
- Night Noises
- 4
- The Hada-d’in-Mozan
- 5
- At Liberty
- 6
- Skurn
- 7
- Chasing the Jackals
- 8
- An Unremarkable Man
- 9
- In Lonely Deeps
- 10
- Crooked and his Great-Grandmother
- 11
- A Little Hard Work
- 12
- Two Yisti Knives
- 13
- Messages
- 14
- Hunted
- PART TWO
- MUMMERS
- 15
- The Boy in the Mirror
- 16
- Night Fires
- 17
- Bastard Gods
- 18
- Questions with No Answers
- 19
- Voices in the Forest
- 20
- A Piece of the Moon’s House
- 21
- The Deathwatch Chamber
- 22
- A Meeting of the Guild
- 23
- The Dreams of Gods
- 24
- Three Brothers
- PART THREE
- MACHINES
- 25
- The Gray Man
- 26
- Rising Wind
- 27
- The Players
- 28
- Secrets of the Black Earth
- 29
- Bells
- 30
- The Tanglewife
- 31
- The Dark-Eyed Girl
- 32
- Remembering Simmikin
- 33
- The Crocodile’s Roar
- 34
- Through Immon’s Gate
- 35
- Blessings
- 36
- The False Woman
- 37
- Silence
- 38
- Beneath the Burning Eye
- 39
- City of the Red Sun
- 40
- Offered to Nushash
- 41
- Kinswoman to Death
- 42
- The Raven’s Friend
- Appendix
“When it comes to the Earth Elders,” said Travertine, another of the Highwardens and almost as old as Sard, “Sulphur has forgotten more than the rest of you ever knew…”
“Yes, thank you, Brother Highwarden,” Sard rasped. “Let us continue. Chert Blue Quartz, why did you first bring this upgrounder boy among us? It is…not our custom.”
“It was something about the strangeness of where we found him, I suppose. But if truth be told, much of it was because my wife Opal wanted to take him home and I could not argue her out of it.” A ripple of laughter passed through the room, but only a small one: the matters at hand were far too daunting. “We have no children, as most of you know.”
Sard cleared his throat again. “Is there anything other than the timing that makes you think there is any connection between what this physician claims is happening in the castle above us and the strange child you brought home?”
Chert had to think for a moment. “Well, Flint found the stone that Chaven says was used to murder Prince Kendrick. That may be happenstance, but for a child who found his way to the Rooftoppers when no one else has seen them, let alone spoken to them, for generations…”
“I take your meaning,” the oldest Highwarden said, nodding. He waved his hand, looking like an upended tortoise struggling to rise. “Do any of my fellows have anything more to ask or to offer?” He squinted his old, near-blind eyes as he looked to the masters of Fire Stone and Water Stone houses, but they shook their heads. Only Quicklime Pewter, the Highwarden of Metal House, had anything to say.
“Is the physician here, brothers?” he asked. “We cannot make up our minds on hearsay alone.”
One of the younger Magisters opened the chamber door and beckoned. Chaven came through with his bandaged hands clasped before him, head lowered and shoulders hunched, although the door to the Magisterial Chamber was one of the few in Funderling Town he could walk through upright. He saw the size of the room and stopped, then looked down at the mica floor, startled by what appeared to be an abyss beneath his feet.
“It’s a mirror,” Chert said from where he stood at the Outcrop. “Don’t be afraid.”
“I’ve never seen one even near such a size,” said Chaven, half to himself. “Wonderful. Wonderful!”
“You may step down, Chert Blue Quartz,” wheezed Sard. “Chaven of Ulos, you may take his place at the Outcrop. We have some questions we wish to ask you.”
The physician was so fascinated by the mica mirror beneath his feet that he almost bumped into the Magister nearest the end, but at last made his way to the Outcrop and stood at the edge of the circular floor, the tall stone chairs of the Highwardens on his left, the stone benches of the Magisters at his right.
As Chaven repeated the story that others had already related, Chert felt a flush of guilty gratitude that the physician did not know all of the tale. Because of Chaven’s seeming madness on the subject of mirrors, Chert had chosen to keep back the full story of Flint’s glass, and likewise had not told the officers of the Guild about his own journey under Brenn’s Bay to meet the victorious Twilight People in mainland Southmarch. Chert still had no idea what any of that meant, but feared that if he told Cinnabar and the others that he had actually handed something over to the Quiet Folk, as they were sometimes euphemistically called, something that the boy had brought from behind the Shadowline in the first place, the Guild might decide keeping the boy was a risk that Funderling Town could not afford.