Contents ( 98)
- ShadowPlay
- TAD WILLIAMS
- ShadowPlay
- Acknowledgements
- Author’s Note
- Contents
- Prelude
- PART ONE
- MASKS
- 1
- Exiles
- 2
- Drowning
- 3
- Night Noises
- 4
- The Hada-d’in-Mozan
- 5
- At Liberty
- 6
- Skurn
- 7
- Chasing the Jackals
- 8
- An Unremarkable Man
- 9
- In Lonely Deeps
- 10
- Crooked and his Great-Grandmother
- 11
- A Little Hard Work
- 12
- Two Yisti Knives
- 13
- Messages
- 14
- Hunted
- PART TWO
- MUMMERS
- 15
- The Boy in the Mirror
- 16
- Night Fires
- 17
- Bastard Gods
- 18
- Questions with No Answers
- 19
- Voices in the Forest
- 20
- A Piece of the Moon’s House
- 21
- The Deathwatch Chamber
- 22
- A Meeting of the Guild
- 23
- The Dreams of Gods
- 24
- Three Brothers
- PART THREE
- MACHINES
- 25
- The Gray Man
- 26
- Rising Wind
- 27
- The Players
- 28
- Secrets of the Black Earth
- 29
- Bells
- 30
- The Tanglewife
- 31
- The Dark-Eyed Girl
- 32
- Remembering Simmikin
- 33
- The Crocodile’s Roar
- 34
- Through Immon’s Gate
- 35
- Blessings
- 36
- The False Woman
- 37
- Silence
- 38
- Beneath the Burning Eye
- 39
- City of the Red Sun
- 40
- Offered to Nushash
- 41
- Kinswoman to Death
- 42
- The Raven’s Friend
- Appendix
“Why are you in my dreams?” she said in surprise, and her words pattered in his head like cooling rain. Then the black-haired girl was gone too, and so was almost everything else—the faceless men gone, the Portrait Hall gone, the flames of the terrible conflagration grown as transparent as wet parchment and the castle itself going, going…
As the terror lost its grip a little he was startled, frightened, confused, and even excited by the memory of that new face—seeing it had felt like cold water in a parched mouth—but he let it go for the moment so he could cling instead to what was more important: Briony had touched him, somehow, across all the cold world and more, and that great goodness had kept him in the world during a moment when he would otherwise have chosen to leave. He was still footless and confused by the dream he was in, but he understood that he had chosen to remain for now on the near side of Immon’s fateful gate, however wretched and painful living might be.
Like a man fighting upward from the bottom of deep water, Barrick Eddon began to thrash his despairing way back toward the light.
Vansen had just finished making a space for the prince and wrapping him in his own tattered, stained wool guardsman’s cloak when Barrick’s feverish murmuring quieted and the boy’s body, which had been as tight as a bowstring, suddenly went limp. Even as horror flooded through Vansen…
I lost the prince! I let him die!
…The boy’s eyes snapped open. For a moment they rolled wildly, fixing on nothing, as if he tried to stare right through the stone of the long, low cavern cell in search of freedom. Then the young prince narrowed his gaze on Ferras Vansen. The soldier thought that the boy was going to say something to him—thank him, perhaps, for carrying him all this way, or curse him for the same reason, or perhaps just ask what day it was. Instead, the prince’s eyes abruptly welled with tears.
Sobbing, snuffling, Barrick thrashed his way out of both the cloak and Vansen’s restraining grasp, then crawled across the floor to an empty spot near the adjoining wall where he huddled with his face in his hands, weeping unrestrainedly. Several of the other prisoners turned to watch him, the expressions on their inhuman faces varying from mild interest to uncomprehending blankness. Vansen clambered to his feet to follow the prince.
I suspect he will not thank you. Gyir’s voice in his head was still a novelty, and not an entirely pleasant one—like a stranger making himself at home in your house without permission. Let the boy grieve.
“Grieve for what? We’re alive. There’s still hope.” Vansen spoke aloud—he didn’t know the trick of talking without words and did not care to learn. Already this place, this shadowland, was doing its best to take away all that made him who he was. He was not going to help speed the process.