Contents ( 98)
- ShadowPlay
- TAD WILLIAMS
- ShadowPlay
- Acknowledgements
- Author’s Note
- Contents
- Prelude
- PART ONE
- MASKS
- 1
- Exiles
- 2
- Drowning
- 3
- Night Noises
- 4
- The Hada-d’in-Mozan
- 5
- At Liberty
- 6
- Skurn
- 7
- Chasing the Jackals
- 8
- An Unremarkable Man
- 9
- In Lonely Deeps
- 10
- Crooked and his Great-Grandmother
- 11
- A Little Hard Work
- 12
- Two Yisti Knives
- 13
- Messages
- 14
- Hunted
- PART TWO
- MUMMERS
- 15
- The Boy in the Mirror
- 16
- Night Fires
- 17
- Bastard Gods
- 18
- Questions with No Answers
- 19
- Voices in the Forest
- 20
- A Piece of the Moon’s House
- 21
- The Deathwatch Chamber
- 22
- A Meeting of the Guild
- 23
- The Dreams of Gods
- 24
- Three Brothers
- PART THREE
- MACHINES
- 25
- The Gray Man
- 26
- Rising Wind
- 27
- The Players
- 28
- Secrets of the Black Earth
- 29
- Bells
- 30
- The Tanglewife
- 31
- The Dark-Eyed Girl
- 32
- Remembering Simmikin
- 33
- The Crocodile’s Roar
- 34
- Through Immon’s Gate
- 35
- Blessings
- 36
- The False Woman
- 37
- Silence
- 38
- Beneath the Burning Eye
- 39
- City of the Red Sun
- 40
- Offered to Nushash
- 41
- Kinswoman to Death
- 42
- The Raven’s Friend
- Appendix
It is worse than I feared. The fairy’s thoughts were suddenly faint as a superstitious whisper, hard for Barrick to grasp. Jikuyin has left his lair in Northmarch and made himself a new home…in Greatdeeps itself. This is its outer gate.
“What is this new misery?” Ferras Vansen was clearly feeling the strangeness of the place too, not just its size and immense age but even the hidden something that pressed ever more intrusively into Barrick’s mind like cold, heavy fingers.
“Gyir says it was something called Greatdeeps, or at least the first gate.”
“Greatdeeps?” Vansen frowned. “I think I know that name. From when I was a child…”
The Longskulls came hissing angrily down the line, poking and prodding, and at last even the most reluctant prisoners let themselves be driven under the massive lintel. It was carved with strange, inhuman faces that looked down on them as they passed—some with too few eyes, some with too many, none of them pleasant to see.
What lay beyond was equally disturbing. The wide, broken-cobbled road dipped down into a valley that lay almost hidden beneath a thick cloud of smoky fog as it wound between two rows of huge stone sculptures. Some of the stonework portrayed ordinary things cast in giant size, like anvils big as houses or hammers and other tools that a dozen mortals together could never have lifted. Other shapes were not quite so recognizable, queer representations of machinery Barrick had never seen and the uses of which he could not even guess. All the statues were old, cracked by wind and rain and the work of creepers and other plants. Many had fallen and been partially buried by dirt and leaves, so that the impression was that monstrous citizens who had once dwelled here had simply packed up one night and left, allowing the mighty road to fall to ruin after they were gone.
Despite the apparent emptiness, or perhaps because of it, Barrick’s sense of oppression grew as they trudged forward. Even the Longskull guards grew quiet, their gabbling little more than a murmur as they moved up and down the line of prisoners, goading them forward.
What is this place? he asked Gyir. What is Greatdeeps?
The place where the gods first broke the earth, searching…
A tennight before this Barrick had not quite believed in the gods. Now, in a place like this, the mere word set his heart racing, brought clammy sweat to his skin. Searching for what?
Gyir shook his head. The weight that Barrick felt, the despairing thickness that seemed to lie on him like a net made of lead, seemed to weigh on the fairy even more heavily. Gyir’s head was bowed, his back bent. He walked like a man approaching the gallows, struggling to get the smoky air in and out of his lungs. The fairy’s thoughts were heavy, too, like stones—it made Barrick weary just to receive them. I cannot…speak to you now, Gyir told him. I must understand what all this means, why…I must think…