Chapters (21)
Welcome to the Collective! Your world has been found (barely) worthy of membership. Mainly for its natural resources. Being in the outer reaches of the Collective’s territory, repeated travel to and from your world and the Nexus worlds would have been cost prohibitive. So the Collective initiated a supernova of your system’s sun, harvesting its power and using a portion of it to relocate planet UCP 382 to a more accessible location.
Citizens of the Nexus worlds will be offered the right to purchase lands and resources on UCP 382 once the planet has been stabilized. However, in the interest of fair play, the Collective does not simply seize a planet and sell off its parts. The inhabitants of the planet are given an opportunity to prove their worth and earn a share of their homeworld. This can be achieved via many paths.
In the case of UCP 382, simply surviving the reduction of human population will entitle you to land and resources sufficient to survive the remainder of your lifetime. Improving your attributes through completion of quests, intensive training, and/or killing of other life forms will increase your chances of survival.
Conquest of territory is another means by which you may improve your station within the Collective and ensure a comfortable life on this planet or another. Collective citizens from other Nexus planets are required to wait one year from the date of assimilation before they can bid on UCP 382. This ‘stabilization period’ allows you and your fellow ‘Earthlings’ time to develop yourselves, your skills and abilities, and to secure as much of the planet as you can for yourselves. Once the bidding is opened, you may elect to retain what you hold or sell some portion of it on the open market.
Fame is another means of achieving status within the Collective. Your activities may be monitored by off-world citizens as you grow and attempt to seize assets. Some will be watching in anticipation of taking advantage of you post-stabilization. Others will seek to aid you with gifts of useful items or knowledge to further their own entertainment. Heroic deeds will earn you Fame points, just as cruel and immoral deeds will earn you Infamy points. Both Fame and Infamy, upon reaching a high enough level, can ensure a place for you among certain societies.