Back Rosemary and Rue

My name does the same thing, and that’s why I’ve never changed it to something more normal. My mother was what she was, and I am what she made me, and she thought “October” was a perfectly normal name for a little girl, even one born in 1952 at the height of human conservatism. If that little girl’s last name happened to be “Daye,” well, that was all the better! She was a loon, even then, and I miss her.

The sky was getting lighter; my encounter with the Kelpie had slowed me down enough to take me into dangerous territory. I started to walk a little faster. Getting caught outside at dawn won’t kill me—sunrise is painful, not fatal—but dawn also means a massive increase in the human population, and the last thing I needed was someone deciding I needed medical aid while my illusions were off. I look closer to human than a lot of changelings do, but “close” doesn’t cut it on the streets of a human city.

The streetlights above me flickered and went out, giving a final warning of morning’s approach. Time was up. Hiking up the collar of my coat for a little more cover, I started to run. Not that it was going to do much good; I was still blocks from my apartment, and the light was moving a lot faster than I was. There was no way I was going to make it.

A narrow alley stretched between two buildings about half a block ahead. Forcing one last burst of speed, I raced to the alley’s mouth and ducked inside, moving as far back as I could before the growing pressure of the dawn forced me to stop and slump against the wall. I could feel it spread across the city, ripping down all the small illusions and minor enchantments of the night. Then the light hit the alley, turning my slump into a collapse, and I stopped thinking about anything more complicated than taking my next breath.

There’s nothing kind about the way sunrise affects the fae. Just to make it even less fair, it’s harder on changelings than it is on purebloods, because we have fewer defenses. The light didn’t quite burn, but it came close, filling the air around me with the ashy taint of dying magic. I kept my eyes closed, forcing myself to take slow, measured breaths as I counted down the moments between the dawn and the day.

When the pressure of the dawn passed enough to let me move again, I straightened, taking a shaky breath, and moved deeper into the alley. The aftereffects of sunrise last for five minutes—ten at the most—but most spells just won’t take during that time. That’s part of why it’s so dangerous to be outside at dawn. The threat of discovery is always there, and it’s not a good idea to take chances.