The comet’s course headed to aphelion—out from the system through the asteroid belt—perihelion lay far in its future, after it swung back through the inner system. Previous fly-bys had boiled off most of its ice to leave a core of rock conveniently wormed through with hundreds of huge caverns. Deep scanning of the interior revealed one cavern system suitable for her purposes. Cutting through ten yards of ice would give the ship access. And Orlandine could hide.
After correcting the Heliotrope’s course so that it matched that of the comet, she used the fore-mounted plasma cutter. The ice fluoresced as it made the transition from complex ice to water ice, and then into vapour. Cutting two deep holes, she opened the claw to its widest point, then manoeuvred the ship forwards until a claw tip inserted into each hole. Then she just fired up the cutter to full power and, over ten minutes, gave the comet a tail it had not possessed in many thousands of years, though this time a brief one that quickly faded into vacuum.
Once the hole was wide enough she detached the grab claw, then swung the ship around and reversed it into the cave. Utter darkness now, but every movement and action she precisely mapped in her extended haiman mind. At her order the ship fired cable-mounted gecko pads against the cavern wall, and drew itself into place. With an afterthought she made it clamp its main grab, like the pincers of some giant mechanical earwig, to a rocky outcrop. Then she powered down all the ship’s systems, before heading out to explore her new home.
After physically detaching her carapace, and herself, from the interface sphere, Orlandine headed aft to don a spacesuit and assister frame, then scuttled to the airlock. Once outside she clung to the hull and looked around. With her cowl up, the cavern seemed as bright as day from residual infrared emanating from the ship’s thrusters and the fluorescing of complex ices nearby.