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Contents ( 23)
  1. 1
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  21. ACKNOWLEDGMENTS
  22. ABOUT THE AUTHOR
  23. CONTENTS

Before I started tearing shit up, I needed to (1) get intel, (2) find out if ART’s crew were here, (3) then figure out a plan to get them out.

Yeah, I thought step 3 was going to be the tough one, too.

I had eyes now, the SecSystem’s cameras. Barish-Estranza’s setup wasn’t quite as “physical privacy breeds trouble” as my ex-owner bond company but they were close. Flicking through the different views I realized I was having trouble handling the influx of data and interpreting the images, even though I was borrowing processing space from the SecSystem. Apparently the organic parts of my brain were doing a lot more heavy lifting than I gave them credit for.

But a lot of the camera inputs I could temporarily drop because they were showing me unoccupied cabins and corridors. I noted damaged hatches, bulkheads with signs of energy weapon impacts. The Medical section had a dead Target lying on the platform. It had been shot messily at least three times in the face and chest, very unprofessional. I checked the main lock foyer and found more dead bodies, two Target, the others all dead humans in Barish-Estranza livery. Oh, and one armored SecUnit with its head blown off. Was anybody alive on this ship?

Then I checked the bridge, and yeah, there were the other Targets.

There were eight sitting at the monitoring stations, anxiously watching the floating displays where a sensor blip represented ART’s steady approach. They were much the same as our Targets except currently less dead, with the gray skin and skinny bodies. But while the others wore the full protective suits and helmets, one wore more casual human clothing: dark green-black pants and jacket, and a black shirt with a collar. Their shoes had heavy treads, designed for rough planetary terrain. Their hair looked more normal, too, reddish brown in tight curls, cut close to the head. They murmured something to another Target, then picked up the same kind of solid-state tablet our Targets had used.

I felt something on the edge of SecSystem’s connection with the rest of the ship. Something strange and familiar at the same time.

TargetControlSystem was here.

I wouldn’t have much more time for gathering intel so I went back to the cameras. I checked the lower crew quarters, finding more dead Barish-Estranza crew, more signs of a firefight, and two more dead Targets. Then I found a large recreational lounge with seven inert human occupants.

They had been dumped inside, sprawled on the floor or the couches in positions humans wouldn’t have remained in voluntarily. With no drones, I couldn’t get additional angles, but I could get close-up views from the camera. They all seemed to be breathing, just unconscious. No, wait. I spotted some faint muscle movement, eyelid twitches. They didn’t look like humans who were asleep. Drugs would do this, also stasis fields used for crowd control.

Implants, like the ones used on Eletra and Ras, might do it, too.