Back Magic Breaks
Chapters (28)
  1. Books by Ilona Andrews
  2. Title Page
  3. Copyright
  4. Contents
  5. Dedication
  6. Authors’ Note
  7. CHARACTER LIST
  8. FROM THE JOURNAL OF BARABAS GILLIAM
  9. 1
  10. 2
  11. 3
  12. 4
  13. 5
  14. 6
  15. 7
  16. 8
  17. 9
  18. 10
  19. 11
  20. 12
  21. 13
  22. 14
  23. 15
  24. 16
  25. 17
  26. 18
  27. EPILOGUE
  28. MAGIC TESTS

Next up we have the People. They are a nationwide organization, with offices in every major city. The People pilot the undead, specifically vampires, for fun and profit, but if you ask them, they do it for some dubious scientific purposes. Vampires have no minds of their own. The Immortuus pathogen, which leads to the death and subsequent reanimation of its victims, cleanses their bodies of everything it doesn’t require, including internal organs, hair, genitalia, and consciousness. A vampire is a feeding machine, consumed by a never-ending hunger. They don’t speak; they don’t think; they kill anything with a pulse, and stopping one requires a heavy-duty antipersonnel howitzer or decapitation. Mincing them into small pieces has also been known to work, as the Consort has proven on many occasions. A single vampire on the loose in the city results in the immediate evacuation of a ten-block radius and the dispatch of several emergency police units, because a single SWAT team will run out of ammo before they take it down.

The necromancers—they prefer to be called navigators—telepathically grab hold of a vampire’s empty mind, imposing their will on that blank canvas. This is called piloting. The navigators pilot the vampires like remote-controlled cars. They see what the undead sees, they hear what he hears, and when a vampire speaks, the navigator’s voice comes out of his mouth. They can send the vampire into danger while sipping coffee in the armored bowels of the Casino. The best navigators call themselves Masters of the Dead, because modesty is clearly their most prized virtue.

The People make their headquarters in the Casino, while our HQ is in the Keep. The People are the Pack’s biggest competition within the city. When we butt heads, people die; so a while ago, in an effort to cut down on possible bloodshed, we nominally divided the city into their “territory” and ours. It’s a bit complicated with specific streets and areas, but for simplicity’s sake, north and northeast are ours and south and southwest are theirs. When you hear one of us say “city territory,” that’s what we mean. We don’t own property in each other’s specific areas, and we patrol our imaginary borders.