Chapters (66)
- LORDOFCHAOS
- Copyright Notice
- Dedication
- Maps
- PROLOGUE
- CHAPTER1
- CHAPTER2
- CHAPTER3
- CHAPTER4
- CHAPTER5
- CHAPTER6
- CHAPTER7
- CHAPTER8
- CHAPTER9
- CHAPTER10
- CHAPTER11
- CHAPTER12
- CHAPTER13
- CHAPTER14
- CHAPTER15
- CHAPTER16
- CHAPTER17
- CHAPTER18
- CHAPTER19
- CHAPTER20
- CHAPTER21
- CHAPTER22
- CHAPTER23
- CHAPTER24
- CHAPTER25
- CHAPTER26
- CHAPTER27
- CHAPTER28
- CHAPTER29
- CHAPTER30
- CHAPTER31
- CHAPTER32
- CHAPTER33
- CHAPTER34
- CHAPTER35
- CHAPTER36
- CHAPTER37
- CHAPTER38
- CHAPTER39
- CHAPTER40
- CHAPTER41
- CHAPTER42
- CHAPTER43
- CHAPTER44
- CHAPTER45
- CHAPTER46
- CHAPTER47
- CHAPTER48
- CHAPTER49
- CHAPTER50
- CHAPTER51
- CHAPTER52
- CHAPTER53
- CHAPTER54
- CHAPTER55
- EPILOGUE
- GLOSSARY
- Excerpt: A Crown of Swords
- PROLOGUE
- Tor Books by Robert Jordan
- About the Author
Oaths, Three: The oaths taken by an Accepted on being raised to Aes Sedai. Spoken while holding the Oath Rod, a ter’angreal that makes oaths binding. They are: (1) To speak no word that is not true. (2) To make no weapon with which one man may kill another. (3) Never to use the One Power as a weapon except against Darkfriends or Shadowspawn, or in the last extreme of defense of her own life, or that of her Warder or another Aes Sedai. The second oath was the first adopted after the War of the Shadow. The first oath, while held to the letter, is often circumvented by careful speaking. It is believed that the last two are inviolable.
Ogier (OH-gehr): (1) A nonhuman race, characterized by great height (ten feet is average for adult males), broad, almost snoutlike noses and long, tufted ears. They live in areas called stedding, which they rarely leave, and they typically have little contact with humankind. Knowledge of them among humans is sparse, and many believe Ogier to be only legends, though they are wondrous stonemasons and built most of the great cities constructed after the Breaking. Although they are thought to be a pacific people and extremely slow to anger, some old stories say they fought alongside humans in the Trolloc Wars, and call them implacable enemies. By and large, they are extremely fond of knowledge, and their books and stories often contain information lost to humans. A typical Ogier life span is at least three to four times that of a human. (2) Any individual of that nonhuman race. See also Breaking of the World; stedding.
Old Tongue: The language spoken during the Age of Legends. It is generally expected that nobles and the educated can speak it, but most know only a few words. Translation is often difficult, as it is a language capable of many subtly different meanings. See also Age of Legends.
One Power: The power drawn from the True Source. The vast majority of people are completely unable to learn to channel the One Power. A very small number can be taught to channel, and an even tinier number have the ability inborn. These few have no need to be taught; eventually they will channel whether they want to or not, often without even realizing what they are doing. This inborn ability usually manifests itself in late adolescence or early adulthood. If control is not taught, or self-learned (extremely difficult, with a success rate of only one in four), death is certain. Since the Time of Madness, no man has been able to channel the Power without eventually going completely, horribly mad, and then, even if he has learned some control, dying from a wasting sickness that causes the sufferer to rot alive, a sickness caused, as is the madness, by the Dark One’s taint on saidin. See also Aes Sedai; Breaking of the World; channel; Five Powers; True Source.