Then Chex had a horrible thought. Suppose Che wasn't the one the Simurgh meant? He was the result of Chex's union with Cheiron, to be sure, but perhaps not the only one. Also, it wasn't clear exactly how he was to change the history of Xanth. Could it be by getting himself abducted and killed, and setting off the winged monsters in some sort of rampage?
No, she couldn't accept such notions! She had to believe that Che would survive to grow into an adult flying centaur, and that in that state he would accomplish something undreamed of in the philosophies of those who presently ignored him. She had to see that he was cared for and educated in the ways that he needed, so that when the time for greatness came upon him he would be ready.
And surely she would do that, for the Simurgh would have known, if Che were destined for an untimely end. Someone had kidnapped him—technically, kidnapping applied to little goats, but it remained the best word—but would not kill him, and they would rescue him and the prophecy of his greatness would be back on track. That was the way it had to be.
Reassured for what she realized might not be a fully objective reason, Chex flew on her round, checking the search parties that were radiating from Castle Roogna. Grundy knew where all of them were, approximately, and when they weren't quite where he expected, the neighborhood plants were glad to give him reports.
They came to a party consisting of two pretty young women: Nada and Electra. They were going to the Good Magician's castle to ask him where Che was. Chex was ashamed to admit that she hadn't thought of that obvious method. The Good Magician, traditionally, knew everything and told it for the price of a year's service. Of course the original Good Magician, Humfrey, wasn't there now, but his apprentice, Grey Murphy, was, and he was trying hard to fill the post. The Princess Ivy was there to Enhance him when he needed it, and that helped. Could he answer? Chex hoped so!
She went on back north of the Gap, where Prince Dolph was checking the Elements. The Elements were five special regions in north central Xanth: Air, Earth, Fire, Water, and the Void. Each was dangerous in its own way, as Chex knew well from her nearness to Air, but Dolph could assume any living form. That meant he could become a creature that could handle any Element he entered, so that he could explore it safely. She didn't see him, which was probably good; it meant he was in some other form, deep in an Element, and if Che had been taken there, Dolph would find him and probably rescue him.
She had completed the circuit. All the search parties were busy, but none had found Che. She would have to stop at her cabin and rest and eat, before going out on another circuit. She would keep doing this until she had risen to this horrible challenge: that of finding and rescuing her foal.