Back Isle of View
Chapters (23)
  1. Chapter 1. Chex's Challenge
  2. Chapter 2. Jenny's Journey
  3. Chapter 3. Electra's Exam
  4. Chapter 4. Dolph's Dilemma
  5. Chapter 5. Chex's Checks
  6. Chapter 6. Jenny's Jeopardy
  7. Chapter 7. Nada's Notion
  8. Chapter 8. Dolph's Direction
  9. Chapter 9. Cheiron's Chaos
  10. Chapter 10. Jenny's Jam
  11. Chapter 11. Electra's Empathy
  12. Chapter 12. Dolph's Diagnosis
  13. Chapter 13. Chex's Choice
  14. Chapter 14. Jenny's Judgment
  15. Chapter 15. Electra's Election
  16. Chapter 16. Dolph's Decision
  17. History of Xanth (simplified) by E. Timber Bram
  18. Author's Note
  19. About the Author
  20. Eos Books by Piers Anthony
  21. Credits
  22. Copyright
  23. About the Publisher

Godiva stuck her stick in another place, but came up similarly empty.

Electra tried again, and missed again. So did the gobliness. The smooth patch of dirt was getting messed up by the failed attempts, but that did not necessarily make future prospects easier, Dolph realized; the loop might be right alongside of a failed effort, under the stirred-up dirt.

As the game went on, and the hullabaloo of the approaching horde grew, Dolph had a disreputable thought: suppose Metria was having her idea of fun with them? Suppose she had put the noose somewhere else so that it would never be found no matter how long they dug—until, distracted by that, they allowed themselves to be caught by the horde? What a laugh!

Yet the demoness knew that Dolph alone could hold off the horde. He had done so before, by assuming the form of the Gap Dragon. He could do it by becoming a huge sphinx, threatening to step on them, or an invisible giant, whose mere stink would gag them, or a salamander, setting fire to them. So the horde was no longer a real threat. So it made no sense for Metria to do that. She would get more amusement from watching the party settle its conflict of interests in a civilized manner. Demons did not understand civilization, having none themselves. She would also be entertained if Godiva won, because then he would have to help take Che to Goblin Mountain, and he wouldn't like that at all, and she knew that. How fascinating she found his trials of conscience!

Could she have somehow rigged it so that Godiva would win, then? Dolph didn't see how. So he just had to assume that she was playing it straight, and hope.

Electra came up with something. She squealed with girlish excitement—she was sort of cute when she did that, he noticed with mild surprise—and brought up her stick. There was something hanging on it. But it was a root.

Play continued. Then Godiva put in her stick—and Sammy the cat jumped. It was so sudden that it startled them all. He landed on the stick, knocking it out of Godiva's hand. The end flipped up—and on it was the noose.

"See?" Jenny Elf said. "He only looked asleep. He doesn't move when he doesn't have to. He found the stick with the noose!"

He had indeed. And Godiva had won the game. They couldn't even signal the other search parties, because that would interfere with delivering Che to the goblin home.

"All right," Dolph said heavily. "It was the deal. We'll help you go to Goblin Mountain. But that was just the deal Nada and Electra made with you. Che's mother didn't, and she's going to be coming to rescue her foal, no matter what."