Back Fall; or, Dodge in Hell
Chapters (77)
  1. Title Page
  2. Contents
  3. Dedication
  4. Book 1
  5. Part 1
  6. Chapter 1
  7. Chapter 2
  8. Chapter 3
  9. Chapter 4
  10. Chapter 5
  11. Chapter 6
  12. Chapter 7
  13. Chapter 8
  14. Part 2
  15. Chapter 9
  16. Chapter 10
  17. Chapter 11
  18. Part 3
  19. Chapter 12
  20. Chapter 13
  21. Chapter 14
  22. Chapter 15
  23. Chapter 16
  24. Part 4
  25. Chapter 17
  26. Chapter 18
  27. Chapter 19
  28. Chapter 20
  29. Chapter 21
  30. Chapter 22
  31. Chapter 23
  32. Chapter 24
  33. Part 5
  34. Chapter 25
  35. Chapter 26
  36. Chapter 27
  37. Chapter 28
  38. Chapter 29
  39. Chapter 30
  40. Chapter 31
  41. Chapter 32
  42. Part 6
  43. Chapter 33
  44. Chapter 34
  45. Chapter 35
  46. Chapter 36
  47. Chapter 37
  48. Chapter 38
  49. Chapter 39
  50. Chapter 40
  51. Chapter 41
  52. Part 7
  53. Chapter 42
  54. Book 2
  55. Part 8
  56. Chapter 43
  57. Chapter 44
  58. Part 9
  59. Chapter 45
  60. Chapter 46
  61. Chapter 47
  62. Part 10
  63. Chapter 48
  64. Chapter 49
  65. Part 11
  66. Chapter 50
  67. Chapter 51
  68. Chapter 52
  69. Chapter 53
  70. Chapter 54
  71. Chapter 55
  72. Chapter 56
  73. Map of The Land
  74. Acknowledgments
  75. About The Author
  76. Also By Neal Stephenson
  77. Copyright

“I see it changing though!” Eva exclaimed. She sounded so convinced of this that Zula maneuvered closer to where she was standing, trying to see it. Eva was gazing at “Mercury,” suspended above the palace with wings spread wide, horn pressed to his lips. And something about him created the most extraordinary impression in Zula’s mind. He was not moving. And yet he was changing all the time. Changing for the better. His wings, his hair, the expression on his face: the display simply couldn’t update itself fast enough to capture all the detail.

Zula was remembering her early days working for Dodge’s video game company, when the graphics cards that drew the pixels on your screen sometimes just didn’t have the oomph to get the job done and so you would have to turn down the resolution, slow the frame rate, get rid of the fancy textures, just so you could play the game at full speed. It made everything look bad, but sometimes you just had to do it. When you turned that stuff back on, it was striking how beautiful, how real, the graphics could look.

What was now clear to her was that all her seeing of the Landform up until now had been with the graphics turned down to the fast-but-crappy setting. It had to be that way, for the LVU to keep up with the pace of events in Bitworld.

“Ten to the minus four,” someone intoned. “Just unbelievable.”

Ten thousand seconds—about three hours—now had to go by to simulate one second of time in Bitworld. The system was overwhelmed.

“But everything’s still basically working, right?” Eva asked.

“Perfectly.” Meaning that the processes who inhabited Bitworld were not experiencing it any differently than they had been before this slowdown. The flow of time, the qualia they experienced, were all the same.

And what qualia! Zula stepped in even closer. Every hair on Mercury’s head was now being rendered by graphics algorithms that suddenly had a lot of time on their hands and that had been turned up to eleven. The sun was not only bouncing off of but refracting through every shaft of hair, making it both gleam and glow. The lenses of his eyes glistened with moisture, and she could see that he was just about to begin weeping. But the tear in the corner of his eye had not yet broken loose. She could see the world reflected in it.

He was beautiful. The whole place was beautiful.

“Makes you want to go there, doesn’t it?” asked a man’s voice, just next to her.

She turned to see that older chap who had made the joke earlier, and recognized him as Enoch Root.

“Did you really just ask me if I want to die?” she shot back.

He just got a wry look and said nothing. As if she had caught him out in some mischief.