Back Fall; or, Dodge in Hell
Chapters (77)
  1. Title Page
  2. Contents
  3. Dedication
  4. Book 1
  5. Part 1
  6. Chapter 1
  7. Chapter 2
  8. Chapter 3
  9. Chapter 4
  10. Chapter 5
  11. Chapter 6
  12. Chapter 7
  13. Chapter 8
  14. Part 2
  15. Chapter 9
  16. Chapter 10
  17. Chapter 11
  18. Part 3
  19. Chapter 12
  20. Chapter 13
  21. Chapter 14
  22. Chapter 15
  23. Chapter 16
  24. Part 4
  25. Chapter 17
  26. Chapter 18
  27. Chapter 19
  28. Chapter 20
  29. Chapter 21
  30. Chapter 22
  31. Chapter 23
  32. Chapter 24
  33. Part 5
  34. Chapter 25
  35. Chapter 26
  36. Chapter 27
  37. Chapter 28
  38. Chapter 29
  39. Chapter 30
  40. Chapter 31
  41. Chapter 32
  42. Part 6
  43. Chapter 33
  44. Chapter 34
  45. Chapter 35
  46. Chapter 36
  47. Chapter 37
  48. Chapter 38
  49. Chapter 39
  50. Chapter 40
  51. Chapter 41
  52. Part 7
  53. Chapter 42
  54. Book 2
  55. Part 8
  56. Chapter 43
  57. Chapter 44
  58. Part 9
  59. Chapter 45
  60. Chapter 46
  61. Chapter 47
  62. Part 10
  63. Chapter 48
  64. Chapter 49
  65. Part 11
  66. Chapter 50
  67. Chapter 51
  68. Chapter 52
  69. Chapter 53
  70. Chapter 54
  71. Chapter 55
  72. Chapter 56
  73. Map of The Land
  74. Acknowledgments
  75. About The Author
  76. Also By Neal Stephenson
  77. Copyright

Zula had fallen out of the habit of watching Bitworld, because, by and large, it happened too fast to be really intelligible. She wondered if she was senile—or if she seemed that way. She had a memory of a Thanksgiving, more than a hundred years ago, when she and some of her cousins had been hanging out in the TV room of the Forthrast farmhouse in Iowa, passing the time with a video game, and she had looked up at some point to see Uncle Claude, spry and curious at eighty-three, standing in the doorway looking at the big screen perfectly aghast. It was hard to tell how long he’d been standing there trying to make sense of it all. But there was clearly a feeling that some combination of age and culture shock had shifted Uncle Claude into a lower gear than all the other people in the room, that his clock was ticking at a slower rate than everyone else’s.

When Zula—or anyone else in Meatspace—watched Bitworld, that was, of course, literally true. The Time Slip Ratio had veered all over the place during the century that Zula had been doing this job. But in the last couple of decades, since ALISS had gone orbital, the trend had been toward greater speed. Freed from earthbound limitations on how much power could be generated, how much heat dissipated, how much fiber laid, and how many resources quarried out of the ground (for they built everything out of asteroids now), they’d kept pace with demand and then some. Consequently time in Bitworld had, on the whole, sped up. It was no longer like watching a human drama acted out in real time. More like an ant colony.

So she had stopped looking at it. Oh, she could see it perfectly well. Presbyopia had given way to cataracts, organic lenses replaced with artificial ones. The retinas she’d been born with had been swapped out for new ones, grown in a lab, hooked up to her optic nerve by a microscopic robot surgeon. For a while, her brain’s visual cortex hadn’t known what to make of the new and improved signals coming in on that channel, and so she had had to learn how to see again—a difficult thing for one of her age, but made easier by neuroplasticity medication derived from the stuff Maeve had experimented with ages ago.

So now Zula could see every bit as well as she had been able to when she had been seven years old. It was just that she would rather use that faculty to look at things in the real world. When gazing into the land of the dead, she felt that same bafflement, the same disconnect, as Uncle Claude.