Back Enchanters' End Game
Chapters (28)
  1. The Belgariad
  2. Book 5:
  3. PROLOGUE
  4. Part One
  5. Chapter Two
  6. Chapter Three
  7. Chapter Four
  8. Chapter Five
  9. Chapter Six
  10. Chapter Seven
  11. PART TWO
  12. Chapter Nine
  13. Chapter Ten
  14. Chapter Eleven
  15. Chapter Twelve
  16. Chapter Thirteen
  17. Chapter Fourteen
  18. Chapter Fifteen
  19. Chapter Sixteen
  20. Chapter Seventeen
  21. Chapter Eighteen
  22. Part Three
  23. Chapter Twenty
  24. Chapter Twenty-one
  25. Chapter Twenty-two
  26. Chapter Twenty-three
  27. Chapter Twenty-four
  28. Epilogue

There were differences between the hunters and trappers who roamed the streets of this settlement and the miners they had met in the last village. They were more open for one thing - less surly and distinctly less belligerent. Garion surmised that the enforced solitude of their occupation made them appreciate companionship all the more during their infrequent visits to the fur-trading centers. Although they drank probably as much as the miners, their drinking seemed to lead more often to singing and laughter than to fighting.

A large tavern stood near the center of the village, and they rode slowly along a dirt street toward it. "Side door," Belgarath said tersely as they dismounted in front of the tavern, and they led their horses around the building and tied them at the porch railing.

The interior of the tavern was cleaner, less crowded, and somewhat lighter than the miners' tavern had been, and it smelled of woods and open air instead of damp, musty earth. The three of them sat at a table not far from the door and ordered cups of ale from a polite servingman. The ale was a rich, dark brown, well chilled, and surprisingly inexpensive.

"The fur buyers own the place," Silk explained, wiping foam from his upper lip. "They've discovered that a trapper is easier to bargain with if he's a little drunk, so they make the ale cheap and plentiful."

"I suppose that makes sense," Garion admitted, "but don't the trappers know that?"

"Of course they do."

"Why do they drink before they do business, then?"

Silk shrugged. "They like to drink."

The two trappers seated at the next table were renewing an acquaintanceship that obviously stretched back a dozen years or more. Their beards were both touched with gray, but they spoke lightheartedly in the manner of much younger men.

"You have any trouble with Morindim while you were up there?" one was asking the other.

The second shook his head. "I put pestilence-markers on both ends of the valley where I set out my traps," he replied. "A Morind will go a dozen leagues out of his way to avoid a spot that's got pestilence."

The first nodded his agreement. "That's usually the best way. Gredder always claimed that curse-markers worked better; but as it turned out, he was wrong."

"I haven't seen him in the last few seasons."

"I'd be surprised if you had. The Morindim got him about three years ago. I buried him myself - what was left of him anyway."

"Didn't know that. Spent a winter with him once over on the head waters of the Cordu. He was a mean-tempered sort of a man. I'm surprised that the Morindim would cross a curse-marker, though."

"As near as I could judge, some magician came along and uncursed his markers. I found a dried weasel foot hung from one of them with three stems of grass tied around each toe."