Back Enchanters' End Game
Chapters (28)
  1. The Belgariad
  2. Book 5:
  3. PROLOGUE
  4. Part One
  5. Chapter Two
  6. Chapter Three
  7. Chapter Four
  8. Chapter Five
  9. Chapter Six
  10. Chapter Seven
  11. PART TWO
  12. Chapter Nine
  13. Chapter Ten
  14. Chapter Eleven
  15. Chapter Twelve
  16. Chapter Thirteen
  17. Chapter Fourteen
  18. Chapter Fifteen
  19. Chapter Sixteen
  20. Chapter Seventeen
  21. Chapter Eighteen
  22. Part Three
  23. Chapter Twenty
  24. Chapter Twenty-one
  25. Chapter Twenty-two
  26. Chapter Twenty-three
  27. Chapter Twenty-four
  28. Epilogue

Queen Islena of Cherek was in an absolute panic. This time Merel had gone too far. The advice they had received from Porenn had seemed quite sound - had indeed raised the possibility of a brilliant stroke which would disarm Grodeg and the Bear-cult once and for all. The imagined prospect of the helpless rage into which this would plummet the towering ecclesiast was almost a satisfaction in itself. Like so many people, Queen Islena took such pleasure in an imagined triumph that the real thing became almost too much trouble. The victories of the imagination involved no risks, and a confrontation with an enemy always ended satisfactorily when both sides of the conversation came from one's own daydreams. Left to her own devices, Islena would probably have been content to let it go at that.

Merel, however, was less easily satisfied. The plan devised by the little queen of Drasnia had been quite sound, but it suffered from one flaw - they did not have enough men to bring it off. Merel, however, had located an ally with certain resources and had brought him into the queen's inner circle. A group of men in Cherek had not accompanied Anheg and the fleet to Algaria largely because they were not the sort of men who made good sailors. At Merel's stern-faced insistence, the Queen of Cherek suddenly developed an overpowering enthusiasm for hunting. It was in the forest, safe from prying ears, that the details of the coup were worked out.

"When you kill a snake, you cut off its head," Torvik the huntsman had pointed out as he, Merel, and Islena sat in a forest glade while Torvik's men roved through the woods harvesting enough game to make it appear that Islena had spent her day in a frenzy of slaughter. "You don't accomplish all that much by snipping pieces off its tail an inch or so at a time," the broad-shouldered huntsman continued. "The Bear-cult isn't really that concentrated in one place. With a little luck, we can gather up all the important members presently in Val Alorn in one sweep. That should irritate our snake enough to make him stick his neck out. Then we'll simply chop off his head."

Torvik's use of such terminology had made the queen wince. She had not been entirely sure that the blunt, grizzled forester had been speaking figuratively.

And now it had been done. Torvik and his huntsmen had moved quietly through the dark streets of Val Alorn for the entire night, gathering up the sleeping members of the Bear-cult, marching them in groups to the harbor and then locking them in the holds of waiting ships. Because of their years of experience, the hunters had been very thorough in rounding up their quarry. By morning, the only members of the Bear-cult left in the city were the High Priest of Belar and the dozen or so underpriests lodged in the temple.