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Chapters (58)
  1. Cover
  2. Dedication
  3. A Hasty Decision
  4. A Tinge of Gray
  5. Another Try
  6. Together Again
  7. Home at Last
  8. An Uneasy Feeling
  9. Impossible to Beat
  10. Finding Her Groove
  11. A Wistful Moment
  12. Masquerade Emergency
  13. Dance Party
  14. A Twinge of Something
  15. Bittersweet
  16. Changing Times
  17. Frieda Stubbs Strikes Again
  18. Pushing Forward
  19. Underprepared
  20. Another Direction
  21. Splitting Up
  22. The Chaos before the Storm
  23. Threats and More Threats
  24. Everything Is Awful
  25. Time Ticks Away
  26. A Sacrifice
  27. Chaos Rules
  28. They Meet Again
  29. A Momentary Relief
  30. Feeling Lost
  31. A Blank Stare
  32. A Bad Situation
  33. A Touch and a Whisper
  34. Old Familiar
  35. A Team Effort
  36. Breaking Through
  37. News from Underground
  38. One Vial at a Time
  39. Willful Ignorance
  40. Catching Up
  41. Astonishing Revelations
  42. A Lucky Guess
  43. An Investigation
  44. Great Strides
  45. After the Kiss
  46. A New Team
  47. Minus One
  48. Breaking Out
  49. Waiting for Dev
  50. Waiting . . . and Waiting
  51. Feelings and Premonitions
  52. A Message from Home
  53. A New Direction
  54. A Surprise Visitor
  55. Teaming Up
  56. Acknowledgments
  57. About the Author
  58. Copyright

It didn’t seem to matter what they intended—Thisbe was offended. She’d learned to control her magic, but no one here had seen it. She tried not to care too much that people in Artimé still feared her. In fact, she wished people in Grimere would take up the practice of being scared of her—that would make things easier! Instead she focused on one thing: taking down the Revinir. But how? The way to do it was completely eluding Thisbe.

One day during their private lesson, when Thisbe, Ibrahim, and Clementi were resting after a particularly strenuous workout with Florence, Thisbe brought up the topic.

“I think we need new, more powerful magic,” Thisbe said. “If none of our spells work against the Revinir, we have to come up with something that will.”

“That sounds good in theory,” said Florence. “But how will we know what will work if we can’t try it out until we’re face-to-face with her?”

“It just has to be . . . huge,” said Thisbe. “Super powerful. More powerful than anything anyone’s ever created before.”

“Spells like that are dangerous to have around,” Florence said quietly. “We had one before. It’s called obliterate.” She shared with them the story of the single component that Alex had created when trying to take out Gondoleery Rattrapp. It was a spell that had obliterated a whole vehicle in Quill and had almost reduced Matilda, one of Artimé’s dear gargoyle statues, to a pile of rubble. Not to mention that Sky had been close to where the spell landed—a few steps closer and it could have killed her. “That’s not something we want to have happen again,” said Florence. “We’ve lost enough friends and family.”

Thisbe nodded somberly. She’d read that story in one of the books Lani had written. It was a sobering thought that Alex, even as good a mage as he’d been, had been so close to making an irreversible mistake. Why, if he’d made a mistake like that, had he been so hard on Thisbe and Fifer?

“I think the dragon aspect is the biggest problem,” Clementi said. “Dragons have their own mysterious magic that we don’t really know much about, since they’re so secretive. Not to mention enormous.”

“And if all of the dragons in the surrounding worlds are under the Revinir’s spell,” added Ibrahim, “which is what it looked like to us, we’d need new spells that would work on them, too, in case they aren’t friendly to us like Pan and her kin are.”