Back Crashlander
Chapters (18)
  1. Teaser
  2. also by Larry Niven
  3. Dedication
  4. ✴ GHOST: ONE
  5. ✴ NEUTRON STAR
  6. ✴ GHOST: TWO
  7. ✴ AT THE CORE
  8. ✴ GHOST: THREE
  9. ✴ FLATLANDER
  10. ✴ GHOST: FOUR
  11. ✴ GRENDEL
  12. ✴ GHOST: FIVE
  13. ✴ THE BORDERLAND OF SOL
  14. ✴ GHOST: SIX
  15. ✴ PROCRUSTES
  16. ✴ GHOST: SEVEN
  17. ✴ GHOST: EIGHT
  18. about the Author

Bellamy reached the ladder and started up. He’d have to use the steering jets now, and quickly. With steering jets that size, the gyros—which served more or less the same purpose—must be small, little more than an afterthought.

Now was my chance!

I struggled to my feet and staggered a few steps. Bellamy looked down, then ignored me. He’d take care of me when he had time. Where could I go? Where could I hide on this flat plain?

Some chance. I stopped walking.

Bellamy had almost reached the air lock when the ship screamed like a wounded god.

The gyros had taken too much punishment. That metal scream must have been the death agony of the mountings. Bellamy stopped. He looked down, and the ground was too far. He looked up, and there was no time. Then he turned and looked at me.

I read his mind then, though I’m no telepath.

Bey! What’ll I DO?

I had no answer for him. The ship screamed, and I hit the dirt. Well, I didn’t hit it; I allowed myself to collapse. I was on the way down when Bellamy looked at me, and in the next instant the Drunkard’s Walk spun end for end, shrieking.

The nose gouged a narrow furrow in the soil, but the landing legs came down hard, dug deep, and held. Bellamy sailed high over my head, and I lost him in the sky. The ship poised, braced against her landing legs, taking spin from her dying flywheels. Then she jumped.

The landing legs acted like springs, hurling her somersaulting into the air. She landed and jumped again, screaming, tumbling, like a wounded jackrabbit trying to flee the hunter. I wanted to cry. I’d done it; I was guilty; no ship should be killed like this.

Somewhere in her belly the gyroscope flywheels were coming to rest in a tangle of torn metal.

The ship landed and rolled. Bouncing. Rolling. I watched as she receded, and finally the Drunkard’s Walk came to rest, dead, far across the blue-green veldt.

I stood up and started walking.

I passed Bellamy on the way. If you’d like to imagine what he looked like, go right ahead.

It was nearly dark when I reached the ship.

What I saw was a ship on its side, with one landing leg up. It’s hard to damage hullmetal, especially at the low subsonic speeds the Drunkard’s Walk was making when she did all that jumping. I found the air lock and climbed in.

The lifesystem was a scrambled mess. Parts of it, the most rugged parts, were almost intact, but thin partitions between sections showed ragged, gaping holes. The flywheel must have passed here.

The autodoc was near the back. It looked intact, and I needed it badly to take the pain from my hands and put them back together. I’d as soon have stepped into a Bandersnatch’s mouth. You can get the willies thinking about all the things that can go wrong with a ’doc.