Chapters (54)
- Cover
- Title Page
- Copyright
- Maps
- Chapter 1 - An Evening’s Entertainment
- Chapter 2 - Night Work
- Chapter 3 - Beka Cavish
- Chapter 4 - Alec Gets a Bit of Exercise
- Chapter 5 - Whispers in the Dark
- Chapter 6 - Ulia
- Chapter 7 - Wheel Street
- Chapter 8 - A Glittering Evening
- Chapter 9 - Patrons of the Arts
- Chapter 10 - Teus
- Chapter 11 - Sin and Sociability
- Chapter 12 - Strangers in the Night
- Chapter 13 - The Golden Crane
- Chapter 14 - Making an Impression
- Chapter 15 - Rubbing Shoulders with Royalty
- Chapter 16 - Complexities
- Chapter 17 - Intrigue
- Chapter 18 - Brader
- Chapter 19 - Picnics and Partisans
- Chapter 20 - Reports
- Chapter 21 - How to Burgle a Friend
- Chapter 22 - Change of Plans
- Chapter 23 - Malthus
- Chapter 24 - Spies in the Ranks
- Chapter 25 - Inside Work
- Chapter 26 - Lord Seregil Distinguishes Himself
- Chapter 27 - Valerius Investigates
- Chapter 28 - Ruby Lane
- Chapter 29 - Accusations
- Chapter 30 - An Unexpected Turn of Foul Luck
- Chapter 31 - Hunting Ravens
- Chapter 32 - Stealth and Stones
- Chapter 33 - In the Ravens’ Wake
- Chapter 34 - A Night at the Theater
- Chapter 35 - From Bad to Worse
- Chapter 36 - Honor
- Chapter 37 - The Hunt, Interrupted
- Chapter 38 - Grief
- Chapter 39 - News from the North
- Chapter 40 - Basket Street
- Chapter 41 - Mika
- Chapter 42 - Plenimar
- Chapter 43 - Nightrunning
- Chapter 44 - Luck in the Shadows
- Chapter 45 - Life, Death, and Magic
- Chapter 46 - Phoria’s Return
- Chapter 47 - Watermead
- Dedication
- Acknowledgments
- Other Books by This Author
By the time Seregil reached the theater, there was light enough to see that the front doors were still chained shut. Dashing around the back, he went down the alley to the back door. It was unlocked.
Inside, he drew his sword and paused a moment to let his eyes adjust to the deeper dimness. His heart was hammering in his chest, making it hard to breathe as he crept forward toward the corridor leading to the cellar door.
Before he could reach it, however, he heard what sounded like the creak of hinges from the stage area. He raced back in time to see the scrim ripple, and then the muslin curtains leading into the left wing.
“You’re not getting out, Atre!”
There was no answer, and no sound of movement. He stood still, listening, and began to wonder if the noise had just been the old building settling, and the movement of the cloth nothing more than a breeze from the open doorway.
There was no way to lock the door from the inside; if Atre was in here, Seregil would have to stay between him and the door. Unless there was another way out he didn’t know about. If there was, Atre certainly would.
“Damnation!” he muttered, quietly advancing down the left wing. Alert for any sound or movement, he looked into each cubicle, using the point of his sword to move the fabric back. Some had an old trunk or abandoned bit of furniture, but most of them were empty. And there wasn’t just a single row of them down each side of the narrow corridor; there were some behind others, making for a labyrinth that was as easily passed through as it was to hide in.
Suddenly he heard the creak of a floorboard at the far end of the corridor and looked up just in time to see a fabric wall settle back into place where someone had passed. Whoever it was, they were trying to flank him. Seregil quietly ducked into a small cubicle on that side only to find that there were two more behind him. While he was searching those, he heard a sudden burst of footsteps from the corridor. Fighting his way through layers of muslin, he dashed back to the door in time to cut off a dark, running figure who disappeared back into the maze once more.
They played at this game for some time, Seregil wondering all the time where the others had gotten to.
He was guarding the door and about ready to set fire to the place when he heard the clink of glass from beyond the scrim. If Atre was making a break for the front of the theater, then he’d be trapped in the open. Seregil pushed past the scrim and stepped out onto the stage.