Back Behemoth
Chapters (12)
  1. ß-Prelude: 'lawbreaker
  2. ß-Max
  3. Cavalry
  4. Portrait of the Sadist as a Free Man
  5. Groundwork
  6. Seppuku
  7. Karma
  8. The Skill of the Chase
  9. Toggle
  10. Epilog: Singular Hessian
  11. Acknowledgements
  12. Notes and references

There's nobody out there.

They've left evidence behind—a couple of point-welders still squatting against the hull on tripod legs, the limpet transceiver stuck to the alloy a few meters away—but of Nolan and any other perpetrators, there's no sign. Clarke smiles grimly to herself.

Let them run.

But she can't find anyone else, either. None of Lubin's sentries at their assigned posts. Nobody monitoring the surveillance limpets festooning Atlantis in the wake of the Corpses' exercise in channel-switching. She flies over the very medlab on which, she's been assured, any number of rifter troops are fine-tuning the would-be hostage-takers lurking within. Nothing. Gantries and habslabs and shadows. Blinking lights in some places, recent darkness in others where the beacons or the portholes have been smashed or blacked out. Epochal darkness everywhere else.

No other rifters, anywhere.

Maybe the corpses had some weapon, something even Ken didn't suspect. Maybe they touched a button and everyone just vanished…

But no. She can feel the corpses inside, their fear and apprehension and blind pants-pissing desperation radiating a good ten meters into the water. Not the kind of feelings you'd expect in the wake of overwhelming victory. If the corpses even know what's going on, it's not making them feel any better.

She kicks off into the abyss, heading for Lubin's nerve hab. Now, finally, she can tune in faint stirrings from the water ahead. But no: it's just more of the same. More fear, more uncertainty. How can she still be reading Atlantis from this range? How can these sensations be getting stronger as the corpses recede behind her?

It's not much of a mystery. Pretending otherwise barely brings enough comfort to justify the effort.

Faint LFAM chatter rises in the water around her. Not much, considering; by now she can feel dozens of rifters, all subdued, all afraid. Hardly any of them speak aloud. A constellation of dim stars pulses faintly ahead. Someone crosses Clarke's path, ten or fifteen meters ahead, invisible but for a brief eclipse of running lights. His mind quails, washing over hers.

So many of them have collected around the hab. They mill about like stunned fish or merely hang motionless in the water, waiting. Maybe this is all there is, maybe these are all the rifters left in the world. Apprehension hangs about them like a cloud.

Perhaps Grace Nolan is here. Clarke feels cold, cleansing anger at the prospect. A dozen rifters turn at her thoughts and stare with dead white eyes.

"What's going on?" Clarke buzzes. "Where is she?"

"Fuck off, Len. We've got bigger problems right now." She doesn't recognize the speaker.

Clarke swims toward the hab; most of the rifters part for her. Half a dozen block her way. Gomez. Cramer. Others in back, too black and distant to recognize in the brainstem ambience.

"Is she in there?" Clarke says.

"You back off," Cramer tells her. "You not be giving no orders here."