Back Behemoth
Chapters (12)
  1. ß-Prelude: 'lawbreaker
  2. ß-Max
  3. Cavalry
  4. Portrait of the Sadist as a Free Man
  5. Groundwork
  6. Seppuku
  7. Karma
  8. The Skill of the Chase
  9. Toggle
  10. Epilog: Singular Hessian
  11. Acknowledgements
  12. Notes and references

At least, that's what it started out as: one of three redundant modules scattered about the plain, their axons and dendrites extending to every haphazard corner of this submarine trailer park: to the generators, to Atlantis, to all the other bits and pieces that keep them going. Not even rifter culture can escape some cephalization, however rudimentary.

By now it's evolved into something quite different. The nerves still function, but buried beneath five years of generalist overlay. Cyclers and food processors were the first additions to the mix. Then a handful of sleeping pallets, brought in during some emergency debug that went three times around the clock; once strewn across the deck, they proved too convenient to remove. Half a dozen VR headsets, some with Lorenz-lev haptic skins attached. A couple of dreamers with corroded contacts. A set of isometrics pads, fashionable among those wishing to retain a measure of gravity-bound muscle tone. Boxes and treasure chests, grown or extruded or welded together by amateur metalworkers in Atlantis'sexpropriated fabrication shops; they hold the personal effects and secret possessions of whoever brought them here, sealed against intruders with passwords and DNA triggers and, in one case, a clunky antique combination padlock.

Perhaps Nolan and the others looked in on the Gene Erickson Show from here, perhaps from somewhere else. Either way, the show's long since over. Erickson, safely comatose, has been abandoned by flesh and blood, his welfare relegated to the attentions of machinery. If there was ever an audience in this dim and cluttered warren, it has dispersed in search of other diversions.

That suits Clarke just fine. She's here in search of private eyes.

The hab's lightstrips are not in use; environmental readouts and flickering surveillance images provide enough light for eyecaps. A dark shape startles at her appearance—then, apparently reassured, moves more calmly towards the far wall and settles onto a pallet.

Bhanderi: he of the once-mighty vocab and the big-ass neurotech degree, fallen from grace thanks to a basement lab and a batch of neurotropes sold to the wrong man's son. He went native two months ago. You hardly ever see him inside any more. Clarke knows better than to talk to him.

Someone's delivered a canister of hydroponic produce from the greenhouse: apples, tomatoes, something that looks like a pineapple glistening listless and sickly gray in the reduced light. On a whim, Clarke reaches over to a wall panel and cranks up the lumens. The compartment glows with unaccustomed brightness.

"Shiiiittt…" Or something like that. Clarke turns, catches a glimpse of Bhanderi disappearing down the well into the wet room.

"Sorry," she calls softly after—but downstairs the airlock's already cycling.