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I don't carry a gun, or any other kind of weapon. I've never felt the need. And weapons wouldn't do any good against Jessica Sorrow anyway. Nothing could touch her any more. Something happened to her, long ago, and she gave up her humanity to become the Unbeliever. Now she doesn't believe i anything. And because she doesn't believe with such utter certainty, all the world and everything in it are nothing to her. None of it can affect her in the least. She can go anywhere, and do anything, and she does. She can do terrible, distressing things, and she does, and nothing touches her. She has no conscience and no morality, no pity and no restraint. The material world is like paper to her, and she rips it apart as she walks through it. Luckily for the world, she doesn't leave the Nightside much. And luckily for the rest of us here, there are long periods when she just sleeps or drops out of sight. But when she's up and walking, everyone gets the hell out of her way. Because when she concentrates her unbelief on anything or anyone, they disappear. Gone forever. Even the Street of the Gods closes up shop and goes home early when Jessica Sorrow is abroad in the night.

Her most recent rampage had been one of her worst, as she stormed through all the most sensitive parts of the Nightside, leaving a trail of chaos and destruction behind her as she searched obsessively for ... something. No one seemed too sure of exactly what that might be, and absolutely no one had any intention of getting close enough to her to ask. It had to be something special, something really powerful... but this was Jessica Sorrow, who was famous for not believing anything was special or powerful. What use could the Unbeliever have for material possessions any more? There was no shortage of objects of powe in the Nightside, anything from wishing rings to description theory bombs, and every damn one of them was up for sale. But Jessica Sorrow would have none of them, and people and places vanished under her angry glare as she continued her rampage. The word was, she was looking for something so real she would have to believe in it... perhaps something real enough and powerful enough finally to kill her, and put her out of everyone's misery.

So Walker came to me, and told me to find it. Walker represents the Authorities. No-one really runs the Nightside, though many have tried, but the Authorities are the ones who step in and bang heads together whenever any of the movers and shakers look like they're getting out of hand. Walker is a calm and quiet sort, in a neat city suit, and he never raises his voice because he doesn't have to. He doesn't approve of lone operatives like me, but he throws me the odd job occasionally, because no-one else can do the things I can. And because as far as he's concerned, I am entirely expendable.