The Gate Thief PDF Free Download or Read Online

The Gate Thief Orson Scott Card is a science fiction book that brings together speculative ideas, technology, and future possibilities. It is suited to readers interested in speculative storytelling, imaginative technology, and questions about possible futures.

Author
Orson Scott Card
Genre
Science Fiction
Language
English
Licence
Public domain

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About The Gate Thief PDF

In this sequel to The Lost Gate, bestselling author Orson Scott Card continues his fantastic tale of the Mages of Westil who live in exile on Earth in The Gate Thief, a novel of the Mither Mages.

Here on Earth, Danny North is still in high school, yet he holds in his heart and mind all the stolen outselves of thirteen centuries of gatemages. The Families still want to kill him if they can't control him…and they can't control him. He is far too powerful.

And on Westil, Wad is now nearly powerless—he lost everything to Danny in their struggle. Even if he can survive the revenge of his enemies, he still must somehow make peace with the Gatemage Daniel North.

For when Danny took that power from Loki, he also took the responsibility for the Great Gates. And when he comes face-to-face with the mages who call themselves Bel and Ishtoreth, he will come to understand just why Loki closed the gates all those centuries ago.

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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From Booklist

The sequel to The Lost Gate (2010) finds teenager Danny North confronting the consequences of his actions at the end of that book. He’s rendered the being formerly known as Loki virtually powerless, having taken most of Loki’s gates—wormholes in spacetime that link places that are separated by vast distances—and created the Great Gate, allowing people to pass back and forth between Earth and Westil, the home world of the former gods now living on Earth as (mostly) ordinary people. But is Danny a hero, or has he opened a door that will allow an even more powerful being to slip through and reignite an ancient war that could wipe out humanity entirely? And can Danny really trust that the enemy he vanquished in The Lost Gate is now his willing ally? Familiarity with The Lost Gate is useful, but not essential, as Card gives readers enough background to have at least a partial understanding of the world he’s created. Like the first book, this one’s a bit talky in places, but it boasts defined characters and a highly imaginative story. For the author’s fans, a must-read. HIGH-DEMAND BACKSTORY: As one of the biggrst names in science fiction, Card has a built-in audience clamoring for more. --David Pitt

Review

“Mr. Card is giving a kind of tour of fantasy possibilities while integrating them into his intricately imagined system of magic. One of the system's charms is that it explains such a lot: what ghosts are (the fading "outselves" that mages can project), what fairies are (playful creations that mages make from trash, plants and petals), and why all Indo-European gods have such strong family resemblances. The hints of real history behind the families are especially enticing: I look forward to learning more.” ―The Wall Street Journal on The Lost Gate

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About Orson Scott Card

Orson Scott Card is an American author best known for science fiction, particularly Ender's Game, a novel that explores military training, childhood, intelligence, moral responsibility, and the consequences of war. His work frequently combines speculative technology with questions about human relationships, leadership, ethics, and the choices people make under pressure. Although he is especially associated with science fiction, he has also written fantasy, historical fiction, short stories, plays, essays, and other forms of literature. His novels often place characters in situations where the apparent solution to a problem creates new moral difficulties. Readers who enjoy futuristic settings, strategic conflicts, complex protagonists, and stories that invite debate about the difference between winning and doing what is right will find several important works in his bibliography.

Early Life and Education

Orson Scott Card was born on August 24, 1951, in Richland, Washington, and grew up in a family that valued reading and storytelling. He developed an early interest in literature and theater, which later influenced his approach to characterization and dramatic structure. Card studied at Brigham Young University and later pursued graduate studies at the University of Utah. His educational experiences and involvement in theater helped him develop skills in dialogue, scene construction, and the presentation of conflict.

Before becoming widely known as a novelist, Card worked on theatrical projects and wrote stories for publication. This combination of interests helped shape a style that often emphasizes clear scenes, strong dialogue, and emotionally charged decisions. His fiction frequently feels dramatic because characters are placed in situations where they must reveal their beliefs through action rather than merely explaining them. Readers may disagree with a character's decision while still understanding the pressures that led to it.

Ender's Game

Ender's Game, published as a novel in 1985, is Card's most famous work. It follows Andrew Wiggin, commonly known as Ender, a gifted child recruited into a military training program designed to prepare humanity for a possible future conflict with an alien species called the Formics. Ender is sent to Battle School, where young recruits participate in increasingly demanding exercises that test their intelligence, leadership, creativity, and ability to work under pressure.

The training environment turns games into serious tests of strategy and psychological endurance. Ender must learn how to understand opponents, coordinate teammates, and make decisions when the rules appear unfair or incomplete. The novel is especially compelling because Ender's abilities are accompanied by emotional vulnerability. He is...Read More

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